The good of evil: gaming’s unique use of villain protagonists

The story of good overcoming evil is a tale that’s, for lack of a better word, fundamental. While the concept of ‘good’ and ‘evil’ is a little abstract (and often something that is formed by the personal view of the beholder), the idea that good should ultimately defeat evil is a tried and true part … Continue reading The good of evil: gaming’s unique use of villain protagonists