One of my favourite parts of the eternally intertwined Drakengard and Nier franchises is how each game in both series has a huge variety of endings. There’s usually around four or five different endings to each game, each requiring different conditions to be met before they can be achieved. These endings also tend to really … Continue reading The joys and pitfalls of new game-plus content.
Forgoing twenty bear asses. Last week, I said we’d be having a look at the brilliantly stylish and over-the-top world of Yakuza 0, and we will be doing so, but there’s been a slight change in plan. When I do a full review I want to do the game justice, and talk about as many … Continue reading The Art of good Side quests, feat. Yakuza 0.