Yakuza Kiwami review (link)

This week's upload is another episode of 'Oliver gushes over the Yakuza,' this time the remake of the first game. I'm fortunate enough that the amazing crew over at Gaming Respawn let me do the review for their website, and thus comes with a lot more fancy pictures and a better summary. Due to posting … Continue reading Yakuza Kiwami review (link)

Gravity Rush – Spoiler talk

Hello, and welcome to the Gravity Rush spoiler talk! For those not in the know, we like to follow up our reviews by talking about all the stuff we couldn’t discuss because of spoilers, most just for fun. As always, we’ll be going forward with the idea you’ve already completed the game, hence won’t be … Continue reading Gravity Rush – Spoiler talk

The Final Fantasy Formula: Chocobos, Moogles, Cactuars, Tonberry, oh my!

In addition to names and human characters, another reoccurring element throughout the series is its host of wildlife. Final Fantasy has really gathered quite the colourful cast of odd creatures to inhabit its various worlds (or one shared world, depending on if you subscribe to that crazy theory), and for this entry we’ll take a … Continue reading The Final Fantasy Formula: Chocobos, Moogles, Cactuars, Tonberry, oh my!

    Tutorials that introduce more than just basic systems and controls.

To state the extremely obvious, tutorials are an undeniably important part of video games. Before you can overcome anything, you obviously need to understand just what the very basics of a game will entail. Without these things, we’d be stumbling around in any number of games, struggling to keep up with the challenges that were … Continue reading     Tutorials that introduce more than just basic systems and controls.

Could Blizzard learn from themselves for Overwatch?

As I’ve talked about before, I’ve found myself in some kind of insidious trap created by Blizzard. What started out as just an excursion to get a couple of free skins for Overwatch during it’s cross-promotional event with Heroes of the Storm has spiralled out of control. I’m caught in a loop of playing either … Continue reading Could Blizzard learn from themselves for Overwatch?

The joys and pitfalls of new game-plus content.

One of my favourite parts of the eternally intertwined Drakengard and Nier franchises is how each game in both series has a huge variety of endings. There’s usually around four or five different endings to each game, each requiring different conditions to be met before they can be achieved. These endings also tend to really … Continue reading The joys and pitfalls of new game-plus content.