[Hey! This is the part of the blog where Oli raves about stuff in FULL UNMARKED SPOILERS! If you have any interest in Samurai of Hyuga, Book 4 and want to experience it without spoilers, we advise reader discretion. As a extra warning: Book 4 featured some real dark scenes which we'll be going over, … Continue reading Samurai of Hyuga Book 4 Spoiler Talk
So, after talking about book 2, and taking a look at the golden eyed wolf that makes the series’ main antagonist, we finally arrive at book 3. We may have taken way too long to get this point, and posted our analysis is a pretty odd order, but we’re finally here. Once again, this review … Continue reading Samurai of Hyuga – Book 3 review.
Those of you that have been with us for a while on the blog might remember a little review we put together a while ago for a game called ‘Samurai of Hyuga – book 1.’ It was an odd review for a couple of reasons: the review itself was actually written before the blog was … Continue reading Samurai of Hyuga – Book 2 review.
Final Fantasy XV is a game that owes a lot to its characters and whoever wrote them. This is a game that’s plagued with issues (mainly its lack-lustre combat and sometimes patchy story) that I absolutely adore anyway, and the characters are a big part of that. While the slew of likeable side-characters is definitely … Continue reading Character analysis: Ignis
So, Overwatch’s Moira has been out for quite a while now, and I think it’s safe to say she’s a strong addition to the cast of merry misfits. Possessing abilities that make her a great healer and oddly efficient at dealing damage, Moira helps to fill out the ‘support’ class with nice medium difficulty hero … Continue reading Character analysis: Moira
The Final Fantasy series is not a stranger to odd and sometimes bizarre mini-games. In nearly every game in the entire series, there is usually some kind of small distraction that the player can find to help break up the main gameplay in their journey. The biggest example of this is probably FFVII, which had … Continue reading The Final Fantasy card game show down! Triple Triad vs Tetra Master!
A running theme through the series (and these articles) is that simply reusing a character’s name doesn’t really mean that character in question has to be similar to those that came before them. While a name may indeed have power, the series has proven that there’s a ton of different ways to use a template … Continue reading The Final Fantasy Formula: Gilgamesh – Multi-armed and hilarious.
While every world in the Final Fantasy series is different and quite diverse to each other, there is one common thread between them all. Namely, they all tend to be pretty damn big. This makes sense, since each game takes place in a different world (again, as long as you don’t ascribe to the theory … Continue reading The Final Fantasy Formula: The airship, your flying castle.
I have to admit, I kind of went back and forth on actually uploading this. While we do everything in our power to avoid making things so obscure that no one else will understand what the hell we’re talking about, we also don’t really like to focus too much on singular events or changes in … Continue reading The daringly divisive differences in D.va: or, when is a tank not a tank?
Very recently, I’ve been playing through Mordheim: City of the Damned, a video game adaptation of the tabletop game simply called Mordheim. To summarise both the game and the tabletop it’s basically classic Warhammer in its most preferred comfort zone: really bloody grim. Several hundred years before things really go to hell in the Warhammer … Continue reading Attachment to your grunts: gaming’s cruellest joke.