I don’t think I’ve made a secret of the fact that I put a pretty big emphasis on co-operative action, and generally anything that one can participate in a group. We talked about everything from how horror games can be affected by being played by a group, to how the industry has some promising titles … Continue reading Games that bind – Culling Bros approved Co-Op games
We seem to talk a lot about horror on this blog, don’t we? This is kind of odd, since I myself am not the biggest fan of horror games, being far too squeamish and otherwise ‘delicate.’ I was trying to ponder on why we end up talking about the subject matter so much if this … Continue reading The uniquely shared scares of enjoying horror as a group.
Nefarious actions taking place within the residential area. Out of the boatload of trailers and sequels that were shown at 2017’s E3, there was one that caught my attention above many of the others. Namely, the reveal trailer for The Evil Within 2. It’s a hell of an intriguing trailer: the viscera and blood of … Continue reading The Evil Within (spoiler free) review.
Games, like any medium in existence, require careful thought on their pacing. Good pacing is necessary in pretty much every type of entertainment; from how many explosions are occurring per minute in an action movie, to how a mystery is unravelling in a sleuthing book, it’s all a matter of making sure your audience is … Continue reading Outlast 2’s expert horror pacing.
I have to admit that I’m not really a huge fan of horror games. This is down solely to the fact that I am a HUGE scaredy cat: after playing a good horror game, I’m jumping at my own shadow for potentially days after, if there even are any shadows left … Continue reading Death and horror games: how failure may be the least scary thing a player has to face.