Final Fantasy XV is a game that owes a lot to its characters and whoever wrote them. This is a game that’s plagued with issues (mainly its lack-lustre combat and sometimes patchy story) that I absolutely adore anyway, and the characters are a big part of that. While the slew of likeable side-characters is definitely … Continue reading Character analysis: Ignis
A running theme through the series (and these articles) is that simply reusing a character’s name doesn’t really mean that character in question has to be similar to those that came before them. While a name may indeed have power, the series has proven that there’s a ton of different ways to use a template … Continue reading The Final Fantasy Formula: Gilgamesh – Multi-armed and hilarious.
While every world in the Final Fantasy series is different and quite diverse to each other, there is one common thread between them all. Namely, they all tend to be pretty damn big. This makes sense, since each game takes place in a different world (again, as long as you don’t ascribe to the theory … Continue reading The Final Fantasy Formula: The airship, your flying castle.
…Well, isn’t this a blast from the past. So, way back in 2015, I started a little side project called the ‘Final Fantasy Formula,’ wherein we’d took a closer look at the various elements that were present across multiple instalments of the Final Fantasy games. Because I was such a non-committal little scamp two years … Continue reading The Final Fantasy Formula: Biggs and Wedge
Now it’s a party! In perhaps a blatant show of my gaming preferences and fan boy loyalty, I completed FFXV mere days after posting that Type – 0 review, and playing both games so close together got me thinking about an aspect of RPGs I had never considered: the actual size of an RPG’s party … Continue reading The Importance of Party Size: mechanics and versatility vs. focus and intimacy in an RPG.