I have to admit, I kind of went back and forth on actually uploading this. While we do everything in our power to avoid making things so obscure that no one else will understand what the hell we’re talking about, we also don’t really like to focus too much on singular events or changes in … Continue reading The daringly divisive differences in D.va: or, when is a tank not a tank?
As I’ve talked about before, I’ve found myself in some kind of insidious trap created by Blizzard. What started out as just an excursion to get a couple of free skins for Overwatch during it’s cross-promotional event with Heroes of the Storm has spiralled out of control. I’m caught in a loop of playing either … Continue reading Could Blizzard learn from themselves for Overwatch?
I recently entered into a position where Blizzard has me completely locked down, and stuck in their twisted little maze of addiction. You see, I’m a big fan of Overwatch. That by itself is impressive, since I’m not usually the type for competitive multiplayer games. I used to play Call of Duty 2’s online like … Continue reading Accessibility, easy mode, and the casual audience: the importance of not neglecting gaming’s entry level participants.