It’s the day after Mother’s Day 2017!

In order to celebrate the occasion, I thought we could go for a lighter topic and have a look at some of video games more...particular mothers, and just for a larff try to estimate what they would want for mother’s day. We were SUPPOSED to do this yesterday, so it would actually be more topical, … Continue reading It’s the day after Mother’s Day 2017!

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An exploration of tone in Drakengard and Nier.

Or, why let prejudice and slaughter get in the way of a good joke? Tone is kind of a curious thing in video games, when you stop to think about it. The ‘tone’ of something is (to put it in its simplest form) just how something is presented, with the most common two extremes being … Continue reading An exploration of tone in Drakengard and Nier.

A study of Tokyo Mirage Sessions ♯FE; a cautionary tale of expectations and withholding information.

There appears to have been a fusion accident. (In classic fashion, we here at Culling and Co. productions like to strike while the iron is completely frozen over, by talking about a game that came out into international territories over a year ago, and over two years ago in Japan. Still, I like to think … Continue reading A study of Tokyo Mirage Sessions ♯FE; a cautionary tale of expectations and withholding information.